Some New Super Street Fighter IV Gameplay Details

I came across this stuff over at Eventhubs and by no means is this stuff confirmed but there is a good chance it is legit. Below you’ll find various gameplay details for Super Street Fighter IV. One of the more interesting details is the one about the 11th and 12th color choices.

Cody
• EX-Turn Knuckle (?Zonk Knuckle maybe?) has a lot of invincible frames.

C. Viper

• Medium Thunder Knuckle was nerfed. It has more recovery frames.

Dudley
• Jet Uppercut, Focus Attack Dash Cancel, Corkscrew Cross Ultra does not connect for full damage/hits.

Hakan
• Oil Coaster Ultra 1: 720 motion + 3x Punch
• Oil Combination Hold, Ultra 2: Down, Down + 3x Kick.

Juri
• Followups on her divekick are called “Second Impact” and “Third Strike”. Makoto
• EX-Karakusa (Grab and Choke) has super armor.
• EX-Oroshi (Overhead Chop) startup has invincible frames just like Viper’s EX-Seismo Hammer.

M. Bison

• You can control the distance of his 2nd Ultra, similar to El Fuerte’s Ultra 1.

Misc.
• Color 11 is like the “ink” (Street Fighter 4 official artwork style).
• Color 12 is a pencil sketch (Super Street Fighter 4 official artwork style).
• Character colors and taunts are unlocked by playing the character.

[EventHubs]

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Article by Mike "Evorgleb" Belgrove

Authors bio is coming up shortly. Mike "Evorgleb" Belgrove tagged this post with: , , , , , , , Read 435 articles by
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